

He tried to dump off and failed which scattered the ball into two rat zones and a dark elf tackle zone.

Second drive my grab vermin created a hole and again a couple of GFIs allowed me to blitz his runner with the strip ball gutter on a 1d. Any other options I'm missing or opinions on some of the rosters above?Ī positioning error on turn 2 allowed me to make a couple of of GFIs to double mark his ball carrier who was on his own in the backfield and then snake eyed his dodge away! Pick up and score easily enough. You could just get Stab-Stab but I question his worth unless you draw a shedload of AV7. "The one turner take two" - swap one of the gutters for Hakflem, drop a reroll, hire a linerat then either hire a second linerat or spread the money between coaches and FF to try and pickup an extra reroll in game - again reliability drops but one turner dodges become a piece of cake "The one turner" - swap one of the blitzers for Glart, drop a reroll, hire a linerat (must have 11 before adding stars) then either hire a second linerat or spread the money between coaches and FF to try and pickup an extra reroll in game - team reliability suffers a bit but if you add grab to the remaining blitzer and Glart, one turning becomes a piece of cake as long as you can roll the dodges

"The Juriel" - 3 x linerats - fouling becomes an option as well as having no shortage of players Been thinking a bit about Skaven rosters without the ogre for TV1100 and wanted to see if anyone else had experience with any of the alternatives.
